The CoopSetup is a prefab compilation existing of the gamemode with all components needed for a coop mission and several managers as childs of the paren gamemode aswell. Only Task- und Spawnmanager arent part of the prefab since they are delivered with different frameworks and have to be seperated.
HIERACHY:
NO_CoopSetup
SCR_AIWorld
PerceptionManager
TagManager
RadioManager
FactionsManager
ScriptedChatEntity
MPDestructionManager
LoadoutManager_Coop
Gamemode Components:
SCR_BasegameMode1
NO_SCR_ForceTimeAndWeatherComponent2
SCR_CallsignManagerComponent
SCR_DestructionManagerComponent
SCR_GameOverScreenManagerComponent3
SCR_GroupsManagerComponent
SCR_HintManagerComponent
SCR_NametagConfigComponent4
SCR_NotificationSenderComponent
SCR_PlayerProfileManagerComponent
SCR_PlayerSpawnPointManagerComponent5
SCR_PlayersRestrictionZoneManagerComponent
SCR_PossessingManagerComponent
SCR_RespawnBriefingComponent6
SCR_RespawnMenuHandlerComponent
SCR_RespawnSystemComponent
SCR_SaveLoadComponent
SCR_VotingManagerComponent
RplComponent
Several components have preset changes:
Player Controller Prefab changed to custom character