The MissionTrigger is a prefab for the NO_SCR_MissionTrigger, allowing it to be dragged into the world and immediately used.
The child entities are only required for the optional teleporting players feature.

This particular MissionTrigger has two MissionTriggerPortPos child prefabs attached.


It has an RplComponent attached with streaming set to disabled.

Along with the following default trigger settings:

  • TriggerShapeType Sphere
  • SphereRadius 10
  • DrawShape 1
  • ShapeColor 0.125 1 0.347 0.498
  • TriggerActivationType “All changes”
  • PeriodicQueries 1
0 found this helpful