A DeploymentComponent can perform a range of ‘Deployments’ when requested by a DeploymentAction on the same entity.
This Vehicle has the following deployments on a single action:
- Spawnpoint – Spawns a spawnpoint prefab which can then be used by its faction, US/USSR/FIA are already provided.
- Immobilizer – Disables a vehicles movement while deployed, can also apply the handbrake on deployment.
- Hint – Allows for the showing of customized hints on deploy/undeploy.
For the SpawnpointDeployment, you are required to have a SCR_SpawnPoint entity as a child (currently first found only). This can be any faction, can be customized like any other SpawnPoint, with the exception that the faction key should be left blank.
Variables | |||
Name | Real Name | Category | Description |
Is Deployed | m_bIsDeployed | Deployment | Is deployed on game start. |
Deploy Only | m_bDeployOnly | Deployment | Can only be deployed. |
Deployments | m_aDeployments | Deployment | Use provided or design your own deployments. |