A DeploymentComponent can perform a range of ‘Deployments’ when requested by a DeploymentAction on the same entity.
This Vehicle has the following deployments on a single action:
- Spawnpoint – Spawns a spawnpoint prefab which can then be used by its faction, US/USSR/FIA are already provided.
- Immobilizer – Disables a vehicles movement while deployed, can also apply the handbrake on deployment.
- Hint – Allows for the showing of customized hints on deploy/undeploy.
For the SpawnpointDeployment, you are required to have a SCR_SpawnPoint entity as a child (currently first found only). This can be any faction, can be customized like any other SpawnPoint, with the exception that the faction key should be left blank.
|Is Deployed||m_bIsDeployed||Deployment||Is deployed on game start.|
|Deploy Only||m_bDeployOnly||Deployment||Can only be deployed.|
|Deployments||m_aDeployments||Deployment||Use provided or design your own deployments.|