The ImmobilizerComponent can be placed on any Vehicle type, can kill the engine and stop it from being restarted by the player.
This can be set to happen on game start via the ‘Start Immobilized’ setting shown below.
It can also be stopped and restarted in runtime via code, an example of which can be found here.
Variables | |||
Name | Real Name | Category | Description |
Start Immobilized | m_bStartImmobilized | IMMOBILIZER | Is the vehicle immobilized on game start? |