This Spawner will spawn the Ai and also assign the child move waypoints.

Supported Mods:

  1. The move waypoints can be interchanged with every other waypoint that’s based on the SCR_AIWaypoint as seen in the 3 columns of the picture
  2. You can add or remove as many Move (SCR_AIWaypoint) as you want


FYI: Groups Prefabs and the difference between DynamicFaction and not

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