This Spawner will spawn the Ai and also assign the child move waypoints as well as the GetInNearest waypoint at the end.
Supported Mods:
- The move waypoints can be interchanged with every other waypoint that’s based on the SCR_AIWaypoint as seen in the 3 columns of the picture
- You can add or remove as many move (SCR_AIWaypoint) as you want
Fix defined:
- Only one GetInNearest waypoint is allowed and also mandatory
- The GetInNearest waypoint will always be the last waypoint they go to
- SpawnAiGroupGetInNearest → NO_SCR_AISpawnerComponent
- AiWaypointMove → SCR_AiWaypoint
- AiWaypointMove → SCR_AiWaypoint
- AiWaypointGetInNearest → SCR_BoardingWaypoint